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Move database

Every documented move, across every fighter

169 moves for 16 of the 20 launch fighters, filterable by type, skill-gauge cost and air/hold properties. Compiled from the open beta build and Arc System Works’ official character guides.

Search or filter for a single fighter to read that character’s full move list on its own, or open any character page for the same move list with its playstyle and beta usage alongside it.

Unique Move — character-defining, usually freeSkill — special move, heavy version spends gaugeSuper SkillUltimate Skill

169 of 169 moves · 16 fighters

Storm documented moves
MoveTypeGaugeEffect
TempestDir+UUnique MoveScreen-wide wind that affects both fighters; usable mid-action, spends 1 Tempest Gauge (auto-refills).Air OK
Free FlightUnique MoveUnrestricted mid-air movement for a limited time.Holdable
Lightning Strike236L/M/HSkill25Fast lightning attack that's hard to punish on block; Tempest extends its travel.Air OK
Cold Embrace623L/M/HSkill25 (Heavy)Command grab into an ice attack; Tempest repositions it, and hits refill the Tempest Gauge.
Whirlwind214L/M/HSkill25 (Heavy)Forward lunge wrapped in wind; Medium rises into Free Flight, Heavy keeps attacking until landing.
Whirlwind (Aerial)j.214L/M/HSkill25 (Heavy)Air version; Medium floats then descends attacking, Heavy attacks until landing.Air OK
Tornado22L/M/HSkill25 (Heavy)Places a lingering whirlwind at range; Heavy makes two, and Tempest moves them.
Hailstonej.22L/M/HSkill25 (Heavy)Forms a lingering icicle; Medium launches it, Heavy re-hits on every Tempest.Air OK
Hurricane236M+HSuper Skill50Massive whirlwind around her; existing Tornados also expand.Air OK
Eye of the Storm632146M+HUltimate Skill100Huge frontal lightning attack; close-range hits deal more and speed Tempest recovery.
Wolverine documented moves
MoveTypeGaugeEffect
Berserker Claw5UUnique MoveAdvancing claw strike; chains into the other Berserker follow-ups on contact.
Berserker Divej.UUnique MoveAir-to-ground lunge; chains into Berserker follow-ups on contact.Air OK
Berserker FinishClaw/Dive > 5UUnique MoveSlams the opponent down; activates Berserker Rage on hit (or spends it for extra hits).
Berserker Maul6UUnique MoveOverhead claw follow-up; activates or spends Berserker Rage.
Berserker Sweep2UUnique MoveLow sweep follow-up; activates or spends Berserker Rage.
Berserker Charge4UUnique MoveClose-range follow-up with armor partway through; activates or spends Rage.Holdable
X-Force236L/M/HSkill25Forward slash that releases a projectile; the slash itself negates projectiles.Air OK
Feral Shred623L/M/HSkill25Rising attack that endures aerial hits partway through; strong anti-air.Air OK
Eviscerate214L/M/HSkill25Spinning forward lunge; grounded Medium gains armor, with a follow-up on extra input.Air OK
Weapon X22L/M/HSkill25 (Heavy)Leap and descending attack; direction shifts the landing spot.
Adamantium Rave236M+HSuper Skill50Ascending spin-lunge with follow-up; aerial version descends spinning.Air OK
Savage Instinct632146M+HUltimate Skill100Leaping flurry that activates Berserker Rage on hit, with one powered-up move that doesn't end Rage.
Magik documented moves
MoveTypeGaugeEffect
Dark PortalDir+UUnique MoveOpens a stepping-disc portal at a chosen position; the anchor of her relocation game.Air OK
TeleportDir+U near portalUnique MoveWarps to the active Dark Portal.Air OK
Teleport SlashTeleport > UUnique MoveAttack out of Teleport, converting relocation into offense.Air OK
Demon Fire236L/M/HSkill25 (Heavy)Sends out a fireball as a projectile.
Rising Soul623L/M/HSkillPerforms an attack while leaping up.Air OK
Soulsword Slice214L/M/HSkillSlashes the opponent repeatedly.
Demon Flame22L/M/HSkillGenerates a pillar of flame from the ground.
Soulsword Sacrifice236M+HSuper Skill50Sword super; free to use while Darkchild is active.Air OKHoldable
Darkchild632146M+HUltimate Skill100–150Transforms into the empowered Darkchild state with stronger attacks.
Queen of Limbo632146M+H in DarkchildUltimate SkillFollow-up Ultimate, only available during Darkchild.
Danger documented moves
MoveTypeGaugeEffect
Calibrate5U/j.UUnique MoveFires a projectile that deploys up to three devices; her other moves change on contact with them.Air OK
Holobeam236L/M/HSkill25 (Heavy)Beam; Medium angles, Heavy fires two directions. Primes Calibrate devices.Air OK
Holoseeker236[L/M/H]Skill25 (Heavy)Homing shot that detonates Calibrate devices.Air OKHoldable
Drill Piercer623L/M/HSkill25 (Heavy)Multi-hit drill with heavy chip damage on block.
Kill Switch214L/M/HSkill25 (Heavy)Multi-weapon lunge that can pierce through and side-switch.Air OK
Translocation22L/M/HSkill25 (Heavy)Teleports to a set position or a Calibrate device; Heavy attacks on arrival.
Synchrobeam236M+HSuper Skill50Massive beam — deployed devices fire their own beams too.Air OK
Metamorphosis632146M+HUltimate Skill100Winged leaping attack; powers up Drill Piercer for the round.
Spider-Man documented moves
MoveTypeGaugeEffect
Web ZipDir+UUnique MoveShoots a web and pulls himself toward it; trajectory changes with direction.Air OK
Zip KickWeb Zip > 5[U]Unique MoveFlying kick follow-up when Web Zip connects.Air OKHoldable
Web Slam / Web SnareWeb Zip > 4[U]Unique MoveSecond web slams the opponent down off a grounded Web Zip hit; becomes Web Snare on block or repeat use.Holdable
Web Hangj.8UUnique MoveHangs from a web overhead, then vaults in any direction.
Spider Crawl[3]Unique MoveLow forward crawl.Holdable
Web Shot236L/M/HSkill25 (Heavy)Fires webbing as a projectile; most versions fire multiple shots.Air OK
Spidey-Sense623L/M/HSkill25 (Heavy)Evades on reaction and counters point-character attacks.
Arachnid Assault214L/M/HSkill25 (Heavy)Lunging kick that leaps back off the opponent; Heavy version starts with a low hit.
Arachnid Assault (Aerial)j.214L/M/HSkill25 (Heavy)Rising anti-air version with invincibility against aerial attacks.Air OK
Web Bomb22L/M/HSkill25 (Heavy)Plants a restraining web bomb; the Heavy version can't be destroyed.Air OK
Web Warrior236M+HSuper Skill50Lunge into a flurry, ending with a web throw.
Radioactive Spider632146M+HUltimate Skill100Web lunge whose close-range hit powers up the follow-up.
Ms. Marvel documented moves
MoveTypeGaugeEffect
Elasti-Grab4U/5UUnique MoveExtends an arm, then pulls herself in — her signature approach, cancellable mid-flight.
Elasti-Grab (Aerial)j.4U/5U/2UUnique MoveDownward air version; once per jump per direction.Air OK
Flex On 'Em2UUnique MoveDodge that evades everything but throws; late half chains into her moves.
Zoom Knuckle236L/M/HSkill25Giant-fist ranged poke that clashes with projectiles; aerial version angles down.Air OK
Rubber Bind623L/M/HSkill25Squeezing command grab for close-range mixups.
Karate Chop!214L/M/HSkill25Leaping overhead chop — mixup tool.
Jersey Lariat22L/M/HSkill25Spinning attack; grounded version has anti-air invincibility.Air OK
Growing Pains236M+HSuper Skill50Giant-arm flurry.
EMBIGGEN!632146M+HUltimate Skill100Grab into a giant follow-up; also catches airborne opponents in hitstun.
Star-Lord documented moves
MoveTypeGaugeEffect
Element BlastUnique MoveSpends a loaded shot for an attack in the current element; auto-triggers Groove Switch when empty.
Groove SwitchDir+UUnique MoveReloads and switches between the four elements by direction.Air OK
Element Blast (Lightning)Unique MoveStraight beam; the round-start element.Air OK
Element Blast (Fire)Unique MoveMulti-hit fireball; air version angles down.Air OK
Element Blast (Ice)Unique MoveShort-range spray that freezes on hit.Air OK
Element Blast (Earth)Unique MoveProjectile-blocking shield plus energy blast; can aim upward.Air OK
Command Normal (overhead)Unique MoveOverhead that can't cancel into normals or Skills. Official name pending.Holdable
Multi-DashUnique MoveRapid mid-air dash.Air OK
Free FlightUnique MoveUnrestricted mid-air movement for a limited time.Air OKHoldable
Blaster Shot236L/M/HSkill25 (Heavy)Multi-shot projectile; chains into Element Blast or Groove Switch.Air OK
Gravity Mine623L/M/HSkill25 (Heavy)Grenade toss whose path bends when hit by Element Blast.Air OK
Ravager Rush214L/M/HSkill25 (Heavy)Low slide with kick variants; Heavy chains into Free Flight.
Ravager Rush (Aerial)j.214L/M/HSkill25 (Heavy)Slams down; stronger versions fire shots on the way.Air OK
Rocket Step22L/M/HSkill25 (Heavy)Low command hop with forward/back/attack branches.
Elemental Outlaw236M+HSuper Skill50Quad Blaster barrage into an element-based finisher.Air OK
Dance Off632146M+HUltimate Skill100Lunge into his whole arsenal; grants bonus Element Blast shots after.
Peni Parker documented moves
MoveTypeGaugeEffect
Gadget Launcher5UUnique MoveLaunches one of 8 random drones (Racer, Jumping, Sentry, Bazooka, Seeker, Parachute, Wheel Bomb, Spider Beacon) — each with its own behavior; short cooldown.Air OK
Wall StickUnique MoveSticks to corner walls to reposition, climb, or fire gadgets from off-angle.
Cyber Web236L/M/HSkill25 (Heavy)Electric web shots; stronger versions drag the opponent in.Air OK
Pendulum Web623L/M/HSkill25 (Heavy)Swings in on a web with spinning mech arms; Heavy passes through.Air OK
Spider Spin214L/M/HSkill25 (Heavy)Multi-hit lunge; chains to Wall Stick near corners.Air OK
Flying Spider22L/M/HSkill25 (Heavy)Leap into a descending attack with adjustable landing.Air OK
Mecha Blender236M+HSuper Skill50Drill-spin lunge.Air OK
Mecha Meltdown632146M+HUltimate Skill100Transforms for a full assault; next Gadget Launcher guarantees the Spider Beacon (giant spider slam).
Captain America documented moves
MoveTypeGaugeEffect
Trick Shield5UUnique MoveShield toss on a complex trajectory; rebounds when tagged with Ricochet Volley.
Trick Shield (Aerial)j.5UUnique MoveAir version of the trick toss.Air OK
Ricochet Volley5U (shield out)Unique MoveStrike that rebounds a thrown shield; cancels into Skills on contact.Air OK
Shield Guard4UUnique MoveBlocking stance that auto-counters point-character attacks and powers up the next toss.
Shield Strike236L/M/HSkill25 (Heavy)Shield projectile; Medium angles it, Heavy flies fast.Air OK
Soaring Justice623L/M/HSkill25 (Heavy)Rising attack with anti-air invincibility.Air OK
Freedom Charge214L/M/HSkill25 (Heavy)Forward charge; Light triggers Break, Heavy hits overhead.
Freedom Charge (Aerial)j.214L/M/HSkill25Delayed descending lunge that baits anti-airs.Air OK
Shield Shock22L/M/HSkill25 (Heavy)Ground punch shockwave that hits low — mixup tool.
Living Legend236M+HSuper Skill50Lunging attack into a fierce finisher.
Sentinel of Liberty632146M+HUltimate Skill100Invincible strike into a series of hits; shield tosses stay powered up for the round after it lands.
Iron Man documented moves
MoveTypeGaugeEffect
Repulsor Shot5U/j.UUnique MoveRapid-fire energy shots; mashable.Air OK
Repulsor Shot (Crouching)2UUnique MoveAngled upward variant.
Repulsor Blast6[H]Unique MoveEnergy-blast follow-up to Repulsor Shot.Air OKHoldable
Multi-DashUnique MoveRapid mid-air dash in any direction.Air OK
Free FlightUnique MoveUnrestricted mid-air movement for a limited time.Air OKHoldable
Unibeam236L/M/HSkill25Beam projectile; chains into Free Flight or Multi-Dash.Air OK
Iron Flash623L/M/HSkill25Rising attack with anti-air invincibility.Air OK
Iron Avenger214L/M/HSkill25Forward charging lunge; aerial version picks its angle.Air OK
Smart Missiles22L/M/HSkill25Multiple homing missiles for coordinated pressure.Air OK
Unibeam Max236M+HSuper Skill50A bigger, meaner beam.Air OK
Champion Buster632146M+HUltimate Skill100Summoned assault; can chain into Unibeam Overdrive.
Unibeam OverdriveChampion Buster > XUltimate Skill50Follow-up to Champion Buster: an extremely powerful beam.Holdable
Black Panther documented moves
MoveTypeGaugeEffect
Bast's Blessing5U/2U/4UUnique MoveAgile follow-up movement fueled by its own gauge (charge via Divine Rite or hits).Air OK
Divine Rite4[H]Unique MoveGuarding barrier that charges the Bast's Blessing Gauge.Holdable
Command Normal (spear thrust)Unique MoveMid-range spear thrust; full charge alters the blowback. Official name pending.Holdable
Spear of Bashenga236L/M/HSkill25 (Heavy)Spear throw; stronger versions angle it. Chains into Bast's Blessing.Air OK
Wild Hunt623L/M/HSkill25 (Heavy)Kick with on-hit follow-ups and anti-air invincibility partway.
Predator Arts214L/M/HSkill25 (Heavy)Spear strike with a branch: Medium low, Heavy overhead — a built-in mixup.
Predator Arts (Aerial)j.214L/M/HSkill25 (Heavy)Overhead spear swing; stronger versions slam down.Air OK
Vibranium Daggers22L/M/HSkill25 (Heavy)Multiple projectiles toward the ground.Air OK
Warrior Queen236M+HSuper Skill50Launch into a flurry; free to use and stronger during Heart-Shaped Herb (using it ends the state).Air OK
Heart-Shaped Herb632146M+HUltimate Skill100–150Shockwave install: converts all Skill Gauge into Bast's Blessing charge.
Bast's Fury632146M+H (in Heart-Shaped Herb)Ultimate SkillHerb-state-only follow-up Ultimate; ends the state.
Doctor Doom documented moves
MoveTypeGaugeEffect
Nullify Shield5UUnique MovePlaces a projectile-blocking barrier that doubles as a ranged attack; breaks to non-projectile hits.Air OKHoldable
Free FlightUnique MoveUnrestricted mid-air movement for a limited time.Air OKHoldable
Auric Ray236L/M/HSkill25 (Heavy)High-speed beam; Medium angles it, Heavy covers a wide area.Air OK
Mystic Cage623L/M/HSkill25 (Heavy)Electric burst in front; stronger versions keep him safe even on block.Air OK
Diplomacy214L/M/HSkill25 (Heavy)Lunging command grab with a slash; Heavy teleports in, and landing it twice triggers the Combo Limit.
Merciful Smite22L/M/HSkill25 (Heavy)Summons a satellite laser; version changes its path and timing.
Antimatter Extrapolator236M+HSuper Skill50Pistol energy blast causing an explosion; aerial version angles down.Air OK
Latverian Legion632146M+HUltimate Skill100Magic circles restrain the opponent for a Doombot assault; range changes behavior and it powers up Nullify Shield after.
Magneto documented moves
MoveTypeGaugeEffect
Metallic Meteor5U/2UUnique MoveMagnetically hurls an object already on the field.Air OK
Command Normal (magnetic)Unique MoveAttack wrapped in magnetic energy. Official name pending.Air OKHoldable
Command Normal (hover)Unique MoveHovers mid-air while striking forward. Official name pending.Air OK
Multi-DashUnique MoveRapid dash on the ground or in the air.Air OK
Free FlightUnique MoveUnrestricted mid-air movement for a limited time.Air OKHoldable
Magnetic Blast236L/M/HSkill25 (Heavy)Debris-formed projectile.Air OKHoldable
Gravity Bind623L/M/HSkill25 (Heavy)Magnetic restraining grab.
Polarity Shift214L/M/HSkill25 (Heavy)Launches the opponent, then pelts them with debris.Air OK
Shrapnel Spike22L/M/HSkill25 (Heavy)Gathers debris at a chosen position before striking.Air OK
Magnetic Maelstrom236M+HSuper Skill50Debris storm that ends in a rain from above.Air OK
Magnetic Retribution632146M+HUltimate Skill100Frontal attack followed by an avalanche of debris.
Green Goblin documented moves
MoveTypeGaugeEffect
Glider Summon4UUnique MoveMounts the Glider (its gauge depletes over time).Air OK
Flyby Kick5U/6U/j.2UUnique MoveAir kick that mounts the Glider on contact.Air OK
Glider DashUnique MoveOn-Glider lunging attack in a chosen direction.
Glider Attack (scratch rush)Unique MoveOn-Glider clawing rush, usable while moving. Official name pending the launch command list.
Glider Attack (tracking missile)Unique MoveOn-Glider missile that tracks the opponent. Official name pending.
Glider Attack (downward shot)Unique MoveOn-Glider downward projectile, usable while moving. Official name pending.
Glider RetreatU (in Glider)Unique MoveDismounts the Glider.
Razor Bats236L/M/HSkill25 (Heavy)Up to three throws on odd trajectories.Air OK
Pumpkin Bomb623L/M/HSkill25 (Heavy)Rotates through four bomb effects: Sticky, Explosive, Poison, Stun.Air OK
Shock & Awe214L/M/HSkill25 (Heavy)Forward punch; stronger versions hit overhead. Not usable on the Glider.
Glider Raid22L/M/HSkill25 (Heavy)Calls the Glider itself in as an attack.Air OK
Sky Scraper236M+HSuper Skill50Sends the Glider lunging, then detonates it.Air OK
Goblin Surprise632146M+HUltimate Skill100Missile into a Glider-mounted follow-up; refills the Glider Gauge on hit.
Ghost Rider documented moves
MoveTypeGaugeEffect
Revelator Chain5U/j.UUnique MoveChain flurry; holding extends it at the cost of Vengeance Gauge.Air OKHoldable
Hell Throttle2UUnique MoveFlame burst around himself; heavy Vengeance cost.
Hellfire236L/M/HSkill25 (Heavy)Fire breath; air version angles down.Air OK
Penance Driver623L/M/HSkill25 (Heavy)Grab into a Hell Ride attack; hits spend Vengeance, whiffs build it.
Judgement Cradle214L/M/HSkill25 (Heavy)Long-range chain swing ending in Break, with feint/low/overhead follow-ups.Air OK
Hell Scorcher22L/M/HSkill25 (Heavy)Flame field at a chosen range; Heavy targets the opponent directly.
Inferno Engine236M+HSuper Skill50Launches Hell Ride at the opponent; spends Vengeance.
Eternal Damnation632146M+HUltimate Skill100Chain strike that reels them in — then the car arrives.
Blade documented moves
MoveTypeGaugeEffect
Heart Stopper5U/j.UUnique MoveAimable silver stakes on a stock system; on hit they apply Marked for Death and rapidly close the distance.Air OK
Up the Stakes2UUnique MoveRefills the stake stock while grounded.
Daywalker Deflect4UUnique MoveGuard that counters and activates Marked for Death on a successful block.
Bullet Barrage236L/M/HSkill25 (Heavy)Machine-gun fire; air version angles down.Air OK
Vampire Slayer623L/M/HSkill25 (Heavy)Powerful slash with anti-air invincibility mid-action.Air OK
Vampire Cleave214L/M/HSkill25 (Heavy)Lunging slash that pierces through on hit.
Vampire Cleave (Aerial)j.214L/M/HSkill25 (Heavy)Downward-angled air slash.Air OK
Glaive Strike22L/M/HSkill25 (Heavy)Boomerang projectile — out and back.Air OK
Bloodlust236M+HSuper Skill50Lunge into a multi-weapon flurry.Air OK
Muramasa Moon632146M+HUltimate Skill100Projectile into a follow-up (stronger up close); on hit, grants Marked for Death empowerment to his next two Skills.

What is not here yet

Frame data
Startup, active, recovery and on-block values need the retail build to measure. Nobody has them yet — not us, and not the sites currently ranking for the term. We would rather ship an empty column than invented numbers; a fighting-game database with made-up frame data is worse than one with none.

When they do exist, the reference will almost certainly be Dustloop, the community wiki that has done frame data and hitboxes for Arc System Works fighters for years and already has a page shell for every Marvel Tōkon character. Sending you there is more useful than pretending we will out-measure them. What this database does that a per-character frame table does not is the team layer — which move is an assist, what it costs, and how the four slots fit together.
4 fighters with no published movelist
Hulk, Carnage, Deadpool, Loki were not playable in the open beta and have no official guide yet, so there is nothing documented to list. They appear here as soon as there is.
Combos
Combo routes live at ComboForge, where the community has been submitting and voting on them for a year. That is a better place to look than anything we would build.

Keep going

Sources: Steam store listing · PlayStation official page